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I'm not up to snuff on what they consider evidence and don't have the time right now to review their requirements. Take that advice for whatever it is if you feel that's too hand-wavey to put on PCGW you're welcome to remove it. Not for many years because I no longer have a 120Hz monitor (capacitors on the backlight controller blew). I've personally seen the game go above 60fps. I've changed PCGW so it's just "hackable" now. Hmm, to be technical you do have to edit the config file to change to FOV for widescreen so you can see more.
![real myst masterpiece intro real myst masterpiece intro](http://morlock.e-monsite.com/medias/images/image1.jpg)
![real myst masterpiece intro real myst masterpiece intro](https://www.mobygames.com/images/shots/l/562859-real-myst-ipad-screenshot-intro-falling-into-the-fissure-yet.jpg)
One minor edit on PCGW - you haven't seen the game go to 120 FPS, have you? You didn't mention if Real Myst even exceeds 60 frames, so the game should be marked as 60 FPS game, 120 FPS unknown. I love your screenshot so much that I will share it all over Reddit. I strongly disagree - those trees look absolutely phenomenal for a game released in 2000! Do you live on northern hemisphere, have you seen conifers in nature?
![real myst masterpiece intro real myst masterpiece intro](https://2.bp.blogspot.com/-8EPwe3NVK-k/V-nrD2qy0AI/AAAAAAAAW0k/3xBBk_HSflIeZxfsG8GJODKHPwI4FPJ_ACLcB/s1600/realmyst-masterpiece-edition-pc-screenshot-www.ovagames.com-1.jpg)
Here's an example of the trees on Myst Island Trees have historically been really hard to get right, and RM orig frequently uses only a few ten thousand polygons on screen at once (seriously). The trees in original RM weren't that fantastic either. Don't believe me? I just did it!īy "capable", do you mean the image isn't stretched and you see more than on 4:3? Have you compared screenshots between 4:3 and 16:9? I had some spare time so I made a few edits to it :) Another point of note - original RM is totally capable of running widescreen resolutions. I would recommend RMME over RM any day (and not just for compatibility reasons!). I think that RMME looks/plays better than RM, but the reason why you hear the bad press about RMME is becaus RM was almost revolutionary for its day but RMME was lower than average. My opinion is that people's standards for "good enough" graphics increase with time. It's very difficult to have a computer with enough single-threaded CPU performance to let RM run at super high framerates at modern high resolutions, even with modern CPUs. The problem is, that version of the Plasma 3D engine was barely optimised after they converted it from Glide to DirectX - it doesn't even take into account proper hardware-accelerated T&L, which was a thing that graphics cards have accelerated since the days of the GeForce 2. If you have a fast enough computer, it'll go higher - I've had it get over 60fps at times for me. I think the pcgamingwiki page is wrong as realMyst isn't locked to 20fps. The Starry Expanse Project - Rebuilding Riven in beautiful realtime 3D.
#REAL MYST MASTERPIECE INTRO ARCHIVE#
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